Difference between revisions of "GSDP:GAM100/CProcessing/line()"
From Inside
< GSDP:GAM100 | CProcessing
>D.hamilton |
>Zachary.logsdon |
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{ | { | ||
// set the stroke color to orange | // set the stroke color to orange | ||
− | stroke(255, 160, 20, 255); | + | stroke(color(255, 160, 20, 255)); |
// draw a line from (100, 100) to (100, 200) | // draw a line from (100, 100) to (100, 200) | ||
Line 24: | Line 24: | ||
// set the stroke color to light blue | // set the stroke color to light blue | ||
− | stroke(0, 160, 255, 255); | + | stroke(color(0, 160, 255, 255)); |
// draw a line from the origin to the mouse position | // draw a line from the origin to the mouse position |
Latest revision as of 13:39, 5 October 2019
line()
Description
Line is a function that draws a line using two points. For most shapes you can set the color using fill() , but a line is only a stroke, so you must use stroke() to set the color.
Parameters
line(x1, y1, x2, y2);
- x1 - (float) the first point's x position
- y1 - (float) the first point's y position
- x2 - (float) the second point's x position
- y2 - (float) the second point's y position
Example
void update()
{
// set the stroke color to orange
stroke(color(255, 160, 20, 255));
// draw a line from (100, 100) to (100, 200)
// x1 y1 x2 y2
line(100.0f, 100.0f, 500.0f, 100.0f);
// set the stroke color to light blue
stroke(color(0, 160, 255, 255));
// draw a line from the origin to the mouse position
line(0.0f, 0.0f, mouseX, mouseY);
}