Difference between revisions of "GSDP:GAM100/CProcessing/GetWindowHandle()"
From Inside
< GSDP:GAM100 | CProcessing
>Zachary.logsdon (New page: {{GSDP:GAM100API.css}} = Run() = == Description == Returns the window handle (HWND) of the program running. See https://docs.microsoft.com/en-us/windows/win32/apiindex/windows-api-list fo...) |
>Zachary.logsdon |
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* [[GSDP:GAM100/CProcessing|Main Page]] | * [[GSDP:GAM100/CProcessing|Main Page]] | ||
* [[GSDP:GAM100/CProcessing/Run()|Run()]] | * [[GSDP:GAM100/CProcessing/Run()|Run()]] | ||
+ | * [[GSDP:GAM100/CProcessing/CP_main|CP_main]] | ||
* [[GSDP:GAM100/CProcessing/Terminate()|Terminate()]] | * [[GSDP:GAM100/CProcessing/Terminate()|Terminate()]] | ||
* [[GSDP:GAM100/CProcessing/SetNextGameState()|SetNextGameState()]] | * [[GSDP:GAM100/CProcessing/SetNextGameState()|SetNextGameState()]] | ||
* [[GSDP:GAM100/CProcessing/SetNextGameStateForced()|SetNextGameStateForced()]] | * [[GSDP:GAM100/CProcessing/SetNextGameStateForced()|SetNextGameStateForced()]] |
Revision as of 08:43, 20 October 2019
Run()
Description
Returns the window handle (HWND) of the program running. See https://docs.microsoft.com/en-us/windows/win32/apiindex/windows-api-list for examples on windows.h documentation and examples.