Difference between revisions of "GSDP:GAM100/CProcessing/GetWindowHandle()"

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>Zachary.logsdon
(New page: {{GSDP:GAM100API.css}} = Run() = == Description == Returns the window handle (HWND) of the program running. See https://docs.microsoft.com/en-us/windows/win32/apiindex/windows-api-list fo...)
 
>Zachary.logsdon
Line 9: Line 9:
 
* [[GSDP:GAM100/CProcessing|Main Page]]
 
* [[GSDP:GAM100/CProcessing|Main Page]]
 
* [[GSDP:GAM100/CProcessing/Run()|Run()]]
 
* [[GSDP:GAM100/CProcessing/Run()|Run()]]
 +
* [[GSDP:GAM100/CProcessing/CP_main|CP_main]]
 
* [[GSDP:GAM100/CProcessing/Terminate()|Terminate()]]
 
* [[GSDP:GAM100/CProcessing/Terminate()|Terminate()]]
 
* [[GSDP:GAM100/CProcessing/SetNextGameState()|SetNextGameState()]]
 
* [[GSDP:GAM100/CProcessing/SetNextGameState()|SetNextGameState()]]
 
* [[GSDP:GAM100/CProcessing/SetNextGameStateForced()|SetNextGameStateForced()]]
 
* [[GSDP:GAM100/CProcessing/SetNextGameStateForced()|SetNextGameStateForced()]]

Revision as of 09:43, 20 October 2019

Run()

Description

Returns the window handle (HWND) of the program running. See https://docs.microsoft.com/en-us/windows/win32/apiindex/windows-api-list for examples on windows.h documentation and examples.

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