Revision history of "GSDP:GAM100/CProcessing/SetNextGameStateForced()"

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  • curprev 09:43, 20 October 2019>Zachary.logsdon 2,021 bytes +39
  • curprev 12:11, 13 October 2019>Zachary.logsdon 1,982 bytes +221
  • curprev 12:04, 13 October 2019>Zachary.logsdon 1,761 bytes +1,761 New page: {{GSDP:GAM100API.css}} = SetNextGameStateForced() = == Description == This sets the next state for the program to enter. This will call the shutdown function of the current state if own e...
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