GSDP:GAM100/CProcessing/CP System GetFrameRate()
From Inside
< GSDP:GAM100 | CProcessing
CP_System_GetFrameRate()
Description
Returns the current frames per second.
Example
void update(void)
{
// print the current frame rate to the center of the window
CP_Settings_TextSize(200);
CP_Settings_TextAlignment(CP_TEXT_ALIGN_H_CENTER, CP_TEXT_ALIGN_V_MIDDLE);
CP_Settings_Background(CP_Color_Create(200, 200, 200, 255));
CP_Settings_Fill(CP_Color_Create(100, 20, 100, 255));
float currentFrameRate = CP_System_GetFrameRate();
char buffer[16] = { 0 };
sprintf_s(buffer, _countof(buffer), "%.1f", currentFrameRate );
CP_Font_DrawText(buffer, 200, 200);
}