GSDP:GAM100/CProcessing/loadFont()
From Inside
< GSDP:GAM100 | CProcessing
loadFont()
Description
The loadFont() function takes a True Type Font file (.ttf) and loads it into a PFont for usage drawing text. Once a font has been loaded, you can set it as the current font to use it with the function textFont().
Parameters
loadFont( const char * filepath )
- filepath - (const char *) The path of the font to be loaded. This can be a full explicit path or a relative location.
Example
// Create a PFont variable to store the font
PFont myFont;
// Load a font from the Assets folder
myFont = loadFont("./Assets/Fonts/MyFont.ttf");
// Set this font as the current font
textFont(myFont);