GSDP:GAM100/CProcessing/randomInt()
From Inside
< GSDP:GAM100 | CProcessing
randomInt()
Description
Gives a random int from 0 to INT_MAX.
Example
void update()
{
rectMode(CENTER);
noStroke();
for (int x = 0; x < canvasWidth; x += canvasWidth / 100)
{
fill(color(x * 2, 50, 50, alpha1));
rect((float)x + (canvasWidth / 200), canvasHeight / 2.0f, (float)canvasWidth / 100.0f, randomInt() % canvasHeight);
}
}