GSDP:GAM100/CProcessing/rotate()
From Inside
< GSDP:GAM100 | CProcessing
rotate()
Description
Rotates the whole canvas about the upper left corner of the window by the input degrees.
Parameters
rotate(float degrees)
- degrees - (float) The amount to rotate the canvas by
Example
void update()
{
// Draw a white backround
background(color(255, 255, 255, 255));
// Rotate the canvas
rotate(t_counter);
// Draw a red square in the center of the screen
rectMode(CENTER);
rect(canvasWidth / 2, canvasHeight / 2, 100, 100);
// Update the counter
t_counter = t_counter <= 360 ? t_counter + 1 : 0;
}