Difference between revisions of "GSDP:GAM100/CProcessing"

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>Justin.chambers
>Justin.chambers
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=== Structure ===
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=== Engine ===
* [[GSDP:GAM100/CProcessing/Run()                            |Run()                            ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_System_Run()                  |CP_System_Run()                  ]]
 
* [[GSDP:GAM100/CProcessing/CP_System_Run()                  |CP_System_Run()                  ]]
* [[GSDP:GAM100/CProcessing/Terminate()                      |Terminate()                      ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_System_Terminate()            |CP_System_Terminate()            ]]
 
* [[GSDP:GAM100/CProcessing/CP_System_Terminate()            |CP_System_Terminate()            ]]
* [[GSDP:GAM100/CProcessing/SetNextGameState()                |SetNextGameState()                ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_System_SetNextGameState()      |CP_System_SetNextGameState()      ]]
 
* [[GSDP:GAM100/CProcessing/CP_System_SetNextGameState()      |CP_System_SetNextGameState()      ]]
* [[GSDP:GAM100/CProcessing/SetNextGameStateForced()          |SetNextGameStateForced()          ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_System_SetNextGameStateForced()|CP_System_SetNextGameStateForced()]]
 
* [[GSDP:GAM100/CProcessing/CP_System_SetNextGameStateForced()|CP_System_SetNextGameStateForced()]]
* [[GSDP:GAM100/CProcessing/GetWindowHandle()                 |GetWindowHandle()                 ]]
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* [[GSDP:GAM100/CProcessing/CP_Engine_SetPreUpdateFunction() |CP_Engine_SetPreUpdateFunction()  ]]
 +
* [[GSDP:GAM100/CProcessing/CP_Engine_SetPostUpdateFunction() |CP_Engine_SetPostUpdateFunction() ]]
 +
 
 +
=== System ===
 +
* [[GSDP:GAM100/CProcessing/CP_System_SetWindowSize()|CP_System_SetWindowSize()]]
 +
* [[GSDP:GAM100/CProcessing/CP_System_SetWindowPosition()|CP_System_SetWindowPosition()]]
 +
* [[GSDP:GAM100/CProcessing/CP_System_Fullscreen()|CP_System_Fullscreen()]]
 +
* [[GSDP:GAM100/CProcessing/CP_System_FullscreenAdvanced()|CP_System_FullscreenAdvanced()]]
 +
* [[GSDP:GAM100/CProcessing/CP_System_GetWindowWidth()|CP_System_GetWindowWidth()]]
 +
* [[GSDP:GAM100/CProcessing/CP_System_GetWindowHeight()|CP_System_GetWindowHeight()]]
 +
* [[GSDP:GAM100/CProcessing/CP_System_GetDisplayWidth()|CP_System_GetDisplayWidth()]]
 +
* [[GSDP:GAM100/CProcessing/CP_System_GetDisplayHeight()|CP_System_GetDisplayHeight()]]
 
* [[GSDP:GAM100/CProcessing/CP_System_GetWindowHandle()      |CP_System_GetWindowHandle()      ]]
 
* [[GSDP:GAM100/CProcessing/CP_System_GetWindowHandle()      |CP_System_GetWindowHandle()      ]]
* [[GSDP:GAM100/CProcessing/CP_main                          |CP_main                          ]]    
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* [[GSDP:GAM100/CProcessing/CP_System_SetWindowTitle()|CP_System_SetWindowTitle()]]
* [[GSDP:GAM100/CProcessing/setExitOnEscape()                 |setExitOnEscape()                 ]]
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* [[GSDP:GAM100/CProcessing/CP_System_ShowCursor()|CP_System_ShowCursor()]]
* [[GSDP:GAM100/CProcessing/CP_System_SetTerminateOnEscape() |CP_System_SetTerminateOnEscape() ]]    
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* [[GSDP:GAM100/CProcessing/CP_System_ShowConsole()|CP_System_ShowConsole()]]
 +
* [[GSDP:GAM100/CProcessing/CP_System_GetFrameCount()|CP_System_GetFrameCount()]]
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* [[GSDP:GAM100/CProcessing/CP_System_GetFrameRate()|CP_System_GetFrameRate()]]
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* [[GSDP:GAM100/CProcessing/CP_System_SetFrameRate()|CP_System_SetFrameRate()]]
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* [[GSDP:GAM100/CProcessing/CP_System_GetDt()|CP_System_GetDt()]]
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* [[GSDP:GAM100/CProcessing/CP_System_GetMillis()|CP_System_GetMillis()]]
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* [[GSDP:GAM100/CProcessing/CP_System_GetSeconds()|CP_System_GetSeconds()]]
 +
 
 +
 
  
 
===== Globals =====
 
===== Globals =====
* [[GSDP:GAM100/CProcessing/mouseX      |mouseX          ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMouseX()          |CP_Input_GetMouseX()          ]]
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMouseX()          |CP_Input_GetMouseX()          ]]
* [[GSDP:GAM100/CProcessing/mouseY      |mouseY          ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMouseY()|CP_Input_GetMouseY()]]
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMouseY()|CP_Input_GetMouseY()]]
* [[GSDP:GAM100/CProcessing/pmouseX      |pmouseX          ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMousePreviousX()|CP_Input_GetMousePreviousX()]]
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMousePreviousX()|CP_Input_GetMousePreviousX()]]
* [[GSDP:GAM100/CProcessing/pmouseY      |pmouseY          ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMousePreviousY()|CP_Input_GetMousePreviousY()]]
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMousePreviousY()|CP_Input_GetMousePreviousY()]]
* [[GSDP:GAM100/CProcessing/worldMouseX  |worldMouseX      ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMouseWorldX()|CP_Input_GetMouseWorldX()]]
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMouseWorldX()|CP_Input_GetMouseWorldX()]]
* [[GSDP:GAM100/CProcessing/worldMouseY  |worldMouseY      ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMouseWorldY()|CP_Input_GetMouseWorldY()]]
 
* [[GSDP:GAM100/CProcessing/CP_Input_GetMouseWorldY()|CP_Input_GetMouseWorldY()]]
<!--
+
 
* [[GSDP:GAM100/CProcessing/displayWidth |displayWidth    ]]
+
 
* [[GSDP:GAM100/CProcessing/displayHeight|displayHeight    ]]
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* [[GSDP:GAM100/CProcessing/windowWidth  |windowWidth      ]]
 
* [[GSDP:GAM100/CProcessing/windowHeight |windowHeight    ]]
 
* [[GSDP:GAM100/CProcessing/width        |width            ]]
 
* [[GSDP:GAM100/CProcessing/height      |height          ]]
 
-->
 
* [[GSDP:GAM100/CProcessing/canvasWidth  |canvasWidth  ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_System_GetCanvasWidth()|CP_System_GetCanvasWidth()]]
 
* [[GSDP:GAM100/CProcessing/CP_System_GetCanvasWidth()|CP_System_GetCanvasWidth()]]
* [[GSDP:GAM100/CProcessing/canvasHeight |canvasHeight ]]
 
 
* [[GSDP:GAM100/CProcessing/CP_System_GetCanvasHeight()|CP_System_GetCanvasHeight()]]
 
* [[GSDP:GAM100/CProcessing/CP_System_GetCanvasHeight()|CP_System_GetCanvasHeight()]]
  

Revision as of 22:22, 19 September 2020

Reference

Engine

System


Globals


Types

Math

Color

Input

Enums
Functions

Math

Utility
Matrix
Vector

Random

Setting

Draw Calls

Shape
Image
Text

Sound

Time



Deprecated Code

This section has old function references and old examples to be removed

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